Server profile
Lost Vikings Test Server
Offline, with 0 of 50 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 79d ago.
Offline 217.212.193.137:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Lost Vikings Test Server wipe, and on which day?
Too few wipes are on record for Lost Vikings Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 79 days 8 hours ago.
About the server
Which Rust version is Lost Vikings Test Server on?
Running on Linux, Lost Vikings Test Server is on Rust network protocol 2632 and build 160556. You can only join if your game is on the same protocol; Steam handles that update.
Has Lost Vikings Test Server stayed online, and is it up now?
Offline at the moment, Lost Vikings Test Server was last seen 10 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Lost Vikings Test Server sit?
No region is published by Lost Vikings Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 217.212.193.137:28015 is where it answers.
Lists and tags
What is meant by each tag on Lost Vikings Test Server?
When the game's server browser reads Lost Vikings Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Lost Vikings Test Server?
These Rust Insights lists include Lost Vikings Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Lost Vikings Test Server right now?
Lost Vikings Test Server was last seen 10 days ago and is offline right now.
Where does Lost Vikings Test Server sit in the rankings?
Player hours over seven days put Lost Vikings Test Server at #15,322, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on Lost Vikings Test Server?
No gather rate appears in the name of Lost Vikings Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Lost Vikings Test Server?
The game generates the map on Lost Vikings Test Server: procedural, size 4,250, seed 547515507. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto Lost Vikings Test Server?
To connect, start Rust and enter client.connect 217.212.193.137:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.