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Rust Insights

Server profile · EU

[EU] Rust Disaster Testserver

Offline, with 0 of 50 players on; ranked #15,843 of every public Rust server, the top 72%. It last wiped 21d ago.

Filed under quad weekly wipes moddedcarbon
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #2519 in EU
21d agolast wipeweekly schedule
6d 6hnext wipeWed 4 Nov, 19:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Note: Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 4 November, 19:11 UTC, in 6d 6h. Its weekly schedule tag · low confidence

1 days usual gap between real wipes
80% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 6hWed 4 Nov, 19:11 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 13d 6hWed 11 Nov, 19:11 UTC
  4. 20d 6hWed 18 Nov, 19:11 UTC
  5. 27d 6hWed 25 Nov, 19:11 UTC
  6. 34d 6hWed 2 Dec, 19:11 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 41d 6hWed 9 Dec, 19:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:11 UTC21d ago 1 – running 0
Tue 6 Oct, 19:09 UTC22d ago 2 – 1 days 1
Mon 5 Oct, 18:26 UTC23d ago 2 – 1 days 1
Sun 4 Oct, 19:27 UTC24d ago 1 – 1 days 1
Sat 3 Oct, 20:20 UTC25d ago 1 – 1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 halved by day 1 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average2/200
  2. ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0/200
  3. [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average1/200
  4. RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 3 on average0/150
  5. WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 2 on average0/100
  6. WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] Rust Disaster Testserver, what happens on wipe day?

Recent wipes peaked at 2 players on average. 18 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

When does [EU] Rust Disaster Testserver wipe, and how often?

Too few wipes are on record for [EU] Rust Disaster Testserver to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Wednesday 4 November at 19:11 UTC. The world you are playing on now was made 21 days 17 hours ago. A weekly wipe schedule is published in its tags.

Server

On what version does [EU] Rust Disaster Testserver currently run?

Rust network protocol 2634 and build 167231 on Windows is what [EU] Rust Disaster Testserver runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] Rust Disaster Testserver, and is it online?

Offline at the moment, [EU] Rust Disaster Testserver was last seen 20 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [EU] Rust Disaster Testserver run from?

Its EU tag is what [EU] Rust Disaster Testserver uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 217.211.189.33:28025.

Tags

How should you read the tags listed for [EU] Rust Disaster Testserver?

These tags come from [EU] Rust Disaster Testserver and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [EU] Rust Disaster Testserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [EU] Rust Disaster Testserver are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.

Population

How many players are on [EU] Rust Disaster Testserver right now?

The last time [EU] Rust Disaster Testserver was seen online was 20 days 19 hours ago, and it is offline now.

Where does [EU] Rust Disaster Testserver sit in the rankings?

On the seven-day player-hours measure, [EU] Rust Disaster Testserver is #15,843, in the top 72% of all ranked servers and #2,519 in Europe. The quad ranking places it at #630.

Map and rules

What settings and rules apply on [EU] Rust Disaster Testserver?

Nothing about gather rate is given in the name of [EU] Rust Disaster Testserver. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] Rust Disaster Testserver?

[EU] Rust Disaster Testserver runs a procedural map of size 3,800 with seed 1094516066, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [EU] Rust Disaster Testserver?

Type client.connect 217.211.189.33:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/H5k8NJFJTR is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167231,ts4

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The slot count is 50.
ts4
Group limit No team may exceed 4 players.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.