Server profile
Rust Dev Server
Offline, with 1 of 10 players on; ranked #14,544 of every public Rust server, the top 61%. It last wiped 53d ago.
Offline 217.194.149.14:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust Dev Server wipe, and how often?
Its rhythm cannot be read yet: Rust Dev Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 53 days 2 hours have passed since its current world was created.
Server details
What Rust version is live on Rust Dev Server?
Rust network protocol 2633 and build 163493 on Linux is what Rust Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Dev Server, and is it online?
Offline at the moment, Rust Dev Server was last seen 32 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does Rust Dev Server sit?
No region is published by Rust Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 217.194.149.14:28015.
Lists and tags
How should you read the tags listed for Rust Dev Server?
When the game's server browser reads Rust Dev Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust Dev Server?
These Rust Insights lists include Rust Dev Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Dev Server right now, and how does that number move?
The last time Rust Dev Server was seen online was 32 days 5 hours ago, and it is offline now.
Where does Rust Dev Server sit in the rankings?
The player-hours ranking for the last seven days puts Rust Dev Server at #14,544, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Rust Dev Server?
The name of Rust Dev Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust Dev Server?
The map on Rust Dev Server is procedural and the game generates it.
How to join
How do you connect to Rust Dev Server?
Open the console with F1 in Rust and enter client.connect 217.194.149.14:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.