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Rust Insights

Server profile

[FR] FistGames - Dev Serveur

Online, with 0 of 5 players on; ranked #5,148 of every public Rust server, the top 23%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 5 players now 0% full
07-day averagepeak 2
#5,148ranktop 23%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
67% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:48 UTC9d ago 2 – running 2
Fri 9 Oct, 15:26 UTC18d ago 3 halved by day 4 9 days 0
Wed 7 Oct, 09:31 UTC20d ago 2 held half 2.2 days 1
Sun 4 Oct, 14:49 UTC23d ago 2 held half 2.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average121/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average125/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average49/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average23/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [FR] FistGames - Dev Serveur, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

When does [FR] FistGames - Dev Serveur wipe, and how often?

There is no next wipe to predict: [FR] FistGames - Dev Serveur wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 9 days 16 hours ago.

Server

What does performance look like on [FR] FistGames - Dev Serveur?

Server fps averaged 58 over 48 hours; the lowest reading was 54. Buildings, deployables and the rest took the entity count as high as 116,028. Memory use peaked at 6,763 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [FR] FistGames - Dev Serveur on?

Running on Linux, [FR] FistGames - Dev Serveur is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [FR] FistGames - Dev Serveur stayed online, and is it up now?

[FR] FistGames - Dev Serveur is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 1 October 2026.

What location is listed for [FR] FistGames - Dev Serveur?

A region is not published by [FR] FistGames - Dev Serveur. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 217.182.194.188:28020 is where it answers.

Lists and tags

What is meant by each tag on [FR] FistGames - Dev Serveur?

When the game's server browser reads [FR] FistGames - Dev Serveur, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [FR] FistGames - Dev Serveur appear?

These Rust Insights lists include [FR] FistGames - Dev Serveur: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of [FR] FistGames - Dev Serveur look like?

At the time of this refresh, [FR] FistGames - Dev Serveur holds 0 players on 5 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 1 players.

How does [FR] FistGames - Dev Serveur compare with other Rust servers in the ranking?

Player hours over seven days put [FR] FistGames - Dev Serveur at #5,148, within the top 23% of the ranked field.

Rules and settings

What are the settings and rules for [FR] FistGames - Dev Serveur?

Nothing about gather rate is given in the name of [FR] FistGames - Dev Serveur. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on [FR] FistGames - Dev Serveur?

Size 6,000 and seed 1337 define the procedural map on [FR] FistGames - Dev Serveur, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: FistMap.

Connecting

What is the way to join [FR] FistGames - Dev Serveur?

To connect, start Rust and enter client.connect 217.182.194.188:28020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.fistgames.fr/.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.