Server profile
fuckingdelicious.org
Offline, with 1 of 20 players on; ranked #11,606 of every public Rust server, the top 52%. It last wiped 7d ago.
Offline 217.160.243.217:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:47 UTC7d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On fuckingdelicious.org, what happens on wipe day?
Recent wipes peaked at 3 players on average. 11 hours after the latest wipe, the crowd peaked.
When does fuckingdelicious.org wipe, and how often?
The record of fuckingdelicious.org's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 7 days 17 hours ago.
About the server
Which Rust version is fuckingdelicious.org on?
Rust network protocol 2634 and build 167781 on Linux is what fuckingdelicious.org runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for fuckingdelicious.org, and is it online?
The last sighting of fuckingdelicious.org was 7 days 2 hours ago, and it is offline at present. It spent 18 of the last 7 full days' 168 hours up, 11% of the time. Rust Insights first logged this server on 20 October 2026.
What location is listed for fuckingdelicious.org?
No region is published by fuckingdelicious.org. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 217.160.243.217:28015.
Tags
Which meanings sit behind the tags on fuckingdelicious.org?
When the game's server browser reads fuckingdelicious.org, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature fuckingdelicious.org?
The Rust Insights lists that carry fuckingdelicious.org are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of fuckingdelicious.org look like?
fuckingdelicious.org is offline at the moment; the last sighting was 7 days 2 hours ago. A weekly average of 1 players goes with a peak of 1.
In the ranking of Rust servers, where does fuckingdelicious.org place?
The player-hours ranking for the last seven days puts fuckingdelicious.org at #11,606, among the top 52% of all ranked servers.
Rules and settings
What are the settings and rules for fuckingdelicious.org?
Nothing about gather rate is given in the name of fuckingdelicious.org. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on fuckingdelicious.org?
The map on fuckingdelicious.org is procedural and the game generates it.
How to join
How can you get onto fuckingdelicious.org?
Open the console with F1 in Rust and enter client.connect 217.160.243.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.