Server profile
TroubleChute
Offline, with 0 of 10 players on; ranked #15,025 of every public Rust server. It last wiped 44d ago.
Offline 217.142.31.115:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TroubleChute wipe?
The record of TroubleChute's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 44 days 11 hours ago.
Server details
Which Rust version is TroubleChute on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for TroubleChute. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TroubleChute, and is it up at the moment?
TroubleChute is offline at the moment; the last time it was seen was 44 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does TroubleChute run from?
A region is not published by TroubleChute. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 217.142.31.115:28015.
Server tags
How should you read the tags listed for TroubleChute?
When the game's server browser reads TroubleChute, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TroubleChute turn up among the Rust Insights lists and filters?
These Rust Insights lists include TroubleChute: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TroubleChute right now, and how does that number move?
TroubleChute is offline at the moment; the last sighting was 44 days 10 hours ago.
How does TroubleChute compare with other Rust servers in the ranking?
Player hours over seven days put TroubleChute at #15,025, within the top – of the ranked field.
Settings and rules
How is TroubleChute configured, and what rules apply?
Nothing about gather rate is given in the name of TroubleChute. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on TroubleChute?
The map on TroubleChute is procedural and the game generates it.
How to join
How can you get onto TroubleChute?
To connect, start Rust and enter client.connect 217.142.31.115:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.