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Rust Insights

Server profile

RustCommerce-Session-Native

Offline, with 0 of 2 players on; ranked #16,006 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#16,006ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average143/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does RustCommerce-Session-Native wipe, and on which day?

The record of RustCommerce-Session-Native's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 15 hours ago.

Server details

On what version does RustCommerce-Session-Native currently run?

Running on Linux, RustCommerce-Session-Native is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RustCommerce-Session-Native, and is it up at the moment?

RustCommerce-Session-Native is offline at the moment; the last time it was seen was 25 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 3 October 2026.

In which location does RustCommerce-Session-Native sit?

No region is published by RustCommerce-Session-Native. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 217.119.77.167:34386.

Lists and tags

What is meant by each tag on RustCommerce-Session-Native?

These tags come from RustCommerce-Session-Native and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustCommerce-Session-Native turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustCommerce-Session-Native: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of RustCommerce-Session-Native look like?

RustCommerce-Session-Native is offline at the moment; the last sighting was 25 days 15 hours ago.

In the ranking of Rust servers, where does RustCommerce-Session-Native place?

Player hours over seven days put RustCommerce-Session-Native at #16,006, within the top 70% of the ranked field.

Rules and settings

How is RustCommerce-Session-Native configured, and what rules apply?

Nothing about gather rate is given in the name of RustCommerce-Session-Native. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on RustCommerce-Session-Native?

The game generates the map on RustCommerce-Session-Native, which is procedural.

How to join

How do you connect to RustCommerce-Session-Native?

To connect, start Rust and enter client.connect 217.119.77.167:34386 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.