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Rust Insights

Server profile

RustCommerce-POC-Inbound-Carbon

Offline, with 0 of 1 players on; ranked #16,841 of every public Rust server, the top 72%. It last wiped 32d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#16,841ranktop 72%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:07 UTC32d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average168/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RustCommerce-POC-Inbound-Carbon look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does RustCommerce-POC-Inbound-Carbon wipe?

The record of RustCommerce-POC-Inbound-Carbon's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 32 days 23 hours ago.

About the server

On what version does RustCommerce-POC-Inbound-Carbon currently run?

Running on Linux, RustCommerce-POC-Inbound-Carbon is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for RustCommerce-POC-Inbound-Carbon, and is it online?

RustCommerce-POC-Inbound-Carbon is offline at the moment; the last time it was seen was 32 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 26 September 2026.

Where does RustCommerce-POC-Inbound-Carbon run from?

A region is not published by RustCommerce-POC-Inbound-Carbon. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 217.119.77.167:28115.

Lists and tags

How should you read the tags listed for RustCommerce-POC-Inbound-Carbon?

When the game's server browser reads RustCommerce-POC-Inbound-Carbon, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RustCommerce-POC-Inbound-Carbon appear?

These Rust Insights lists include RustCommerce-POC-Inbound-Carbon: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What does the population of RustCommerce-POC-Inbound-Carbon look like?

The last time RustCommerce-POC-Inbound-Carbon was seen online was 32 days 16 hours ago, and it is offline now.

How does RustCommerce-POC-Inbound-Carbon compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts RustCommerce-POC-Inbound-Carbon at #16,841, among the top 72% of all ranked servers.

Rules and settings

How is RustCommerce-POC-Inbound-Carbon configured, and what rules apply?

No gather rate appears in the name of RustCommerce-POC-Inbound-Carbon. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on RustCommerce-POC-Inbound-Carbon?

The map on RustCommerce-POC-Inbound-Carbon is procedural and the game generates it.

How to join

What is the way to join RustCommerce-POC-Inbound-Carbon?

To connect, start Rust and enter client.connect 217.119.77.167:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.