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Rust Insights

Server profile

DZP Rust Server

Online, with 0 of 128 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under vanilla
Launch Rust and join Website
0/ 128 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe days

On DZP Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 33 hours after the latest wipe, the crowd peaked.

On what schedule does DZP Rust Server wipe?

The record of DZP Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 10 hours ago.

Server

How well does DZP Rust Server perform?

Average server fps over the last 48 hours was 213, with a floor of 173. The world held a peak of 56,511 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,894 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does DZP Rust Server currently run?

Running on Linux, DZP Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for DZP Rust Server, and is it online?

Right now DZP Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 7 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for DZP Rust Server?

A region is not published by DZP Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 216.82.17.220:28015.

Tags

Which meanings sit behind the tags on DZP Rust Server?

These tags come from DZP Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp128 (Max players): The slot count is 128; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature DZP Rust Server?

These Rust Insights lists include DZP Rust Server: Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player counts

What does the population of DZP Rust Server look like?

At the time of this refresh, DZP Rust Server holds 0 players on 128 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does DZP Rust Server place?

Player hours over seven days put DZP Rust Server at #15,373, within the top 69% of the ranked field.

Rules and settings

How is DZP Rust Server configured, and what rules apply?

No gather rate appears in the name of DZP Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on DZP Rust Server?

Size 3,200 and seed 2084566726 define the procedural map on DZP Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to DZP Rust Server?

Type client.connect 216.82.17.220:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/ugaZMne2UZ is its website.

The small print

Server tags

What each one means.

Published as mp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp128
Max players The slot count is 128.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.