Server profile
Warfare's Rust OctoberWipe
Online, with 0 of 10 players on; ranked #5,899 of every public Rust server, the top 27%. It last wiped 26d ago.
Online 216.73.165.17:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:22 UTC26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Warfare's Rust OctoberWipe look like once wipe day arrives?
Recent wipes peaked at 2 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.
How often does Warfare's Rust OctoberWipe wipe, and on which day?
The record of Warfare's Rust OctoberWipe's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 9 hours have passed since its current world was created.
Server
Does Warfare's Rust OctoberWipe hold a steady frame rate?
Average server fps over the last 48 hours was 108, with a floor of 95. The world held a peak of 209,043 entities, counting buildings, deployables and all the rest. It drew as much as 6,094 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Warfare's Rust OctoberWipe on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Warfare's Rust OctoberWipe. The same protocol is required to join, and Steam takes care of updating it.
Has Warfare's Rust OctoberWipe stayed online, and is it up now?
Warfare's Rust OctoberWipe is currently reachable and online. About 6 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Warfare's Rust OctoberWipe sit?
No region is published by Warfare's Rust OctoberWipe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 216.73.165.17:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Warfare's Rust OctoberWipe?
These tags come from Warfare's Rust OctoberWipe and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Warfare's Rust OctoberWipe?
The Rust Insights lists that carry Warfare's Rust OctoberWipe are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Warfare's Rust OctoberWipe right now, and how does that number move?
Of its 10 slots, Warfare's Rust OctoberWipe currently has 0 filled. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 2 players.
How does Warfare's Rust OctoberWipe compare with other Rust servers in the ranking?
Player hours over seven days put Warfare's Rust OctoberWipe at #5,899, within the top 27% of the ranked field.
Map and rules
What are the settings and rules for Warfare's Rust OctoberWipe?
No gather rate appears in the name of Warfare's Rust OctoberWipe. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Warfare's Rust OctoberWipe?
Size 6,000 and seed 2147483647 define the procedural map on Warfare's Rust OctoberWipe, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Warfare's Rust OctoberWipe?
To connect, start Rust and enter client.connect 216.73.165.17:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.