Server profile
Prop Hunt
Online, with 0 of 128 players on; ranked #12,887 of every public Rust server, the top 58%. It last wiped 25d ago.
Online 216.39.240.61:29012 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Prop Hunt wipe, and on which day?
Too few wipes are on record for Prop Hunt to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 6 hours have passed since its current world was created.
About the server
What does performance look like on Prop Hunt?
The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 3,644: buildings, deployables and everything else. It drew as much as 2,494 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Prop Hunt on?
Rust network protocol 2635 and build 168909 on Linux is what Prop Hunt runs. The same protocol is required to join, and Steam takes care of updating it.
Has Prop Hunt stayed online, and is it up now?
Right now Prop Hunt is up and running. The uptime it reports puts the last restart at about 5 days 2 hours ago. The last 5 full days gave 95 of 120 hours up, or 79% of the time. The first record Rust Insights has of it is 24 October 2026.
What location is listed for Prop Hunt?
No region is published by Prop Hunt. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 216.39.240.61:29012.
Server tags
How should you read the tags listed for Prop Hunt?
The tags gmrust (Game mode): Survival as standard Rust plays; mp128 (Max players): It holds 128 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Prop Hunt publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who operates Prop Hunt?
A icefuse.net hostname is published by Prop Hunt, and by 29 other servers we track, which suggests the same operator runs them.
On which Rust Insights lists does Prop Hunt appear?
These Rust Insights lists include Prop Hunt: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Prop Hunt right now?
Prop Hunt shows 0 players at the moment, against 128 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 14:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does Prop Hunt place?
The player-hours ranking for the last seven days puts Prop Hunt at #12,887, among the top 58% of all ranked servers.
Settings and rules
How is Prop Hunt configured, and what rules apply?
Nothing about gather rate is given in the name of Prop Hunt. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on Prop Hunt?
The game generates the map on Prop Hunt: procedural, size 6,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join Prop Hunt?
To connect, start Rust and enter client.connect 216.39.240.61:29012 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.