Server profile · us1
Atlas Hub US Testing
Offline, with 0 of 100 players on; ranked #16,859 of every public Rust server, the top 71%. It last wiped 480d ago.
Offline 216.39.240.33:28210 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 7h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Atlas Hub US Testing wipe, and on which day?
An estimate from weekly: 7 days after its last wipe gives the next wipe on Atlas Hub US Testing. Sunday 1 November at 12:33 UTC is when the next wipe is due. This world dates from 480 days 16 hours ago. Its tags carry a weekly wipe schedule.
Server
Which Rust version is Atlas Hub US Testing on?
Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub US Testing runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Atlas Hub US Testing, and is it up at the moment?
Atlas Hub US Testing is offline at the moment; the last time it was seen was 30 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 26 September 2026.
In which location does Atlas Hub US Testing sit?
The name of Atlas Hub US Testing points to North America, even though no region tag is published, with us1 as its region code. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 216.39.240.33:28210.
Tags
What is meant by each tag on Atlas Hub US Testing?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts30 (Group limit): No team may exceed 30 players; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): The cycle repeats each week; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Base design and practice are the point; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; US (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Atlas Hub US Testing publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Atlas Hub US Testing?
The Rust Insights lists that carry Atlas Hub US Testing are Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What does the population of Atlas Hub US Testing look like?
The last time Atlas Hub US Testing was seen online was 30 days 10 hours ago, and it is offline now.
How does Atlas Hub US Testing compare with other Rust servers in the ranking?
Player hours over seven days put Atlas Hub US Testing at #16,859, within the top 71% of the ranked field.
Rules and settings
How is Atlas Hub US Testing configured, and what rules apply?
No gather rate appears in the name of Atlas Hub US Testing. Up to 30 players can join one group. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join Atlas Hub US Testing?
To connect, start Rust and enter client.connect 216.39.240.33:28210 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.