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Rust Insights

Server profile · us1

Atlas Hub US Testing

Offline, with 0 of 100 players on; ranked #16,859 of every public Rust server, the top 71%. It last wiped 480d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,859ranktop 71%
480d agolast wipeweekly schedule
2d 7hnext wipeSun 1 Nov, 12:33 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 7h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average3/50
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 93 on average84/999
  3. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average14/150
  4. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average3/200
  5. Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125
  6. Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Atlas Hub US Testing wipe, and on which day?

An estimate from weekly: 7 days after its last wipe gives the next wipe on Atlas Hub US Testing. Sunday 1 November at 12:33 UTC is when the next wipe is due. This world dates from 480 days 16 hours ago. Its tags carry a weekly wipe schedule.

Server

Which Rust version is Atlas Hub US Testing on?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub US Testing runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Atlas Hub US Testing, and is it up at the moment?

Atlas Hub US Testing is offline at the moment; the last time it was seen was 30 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 26 September 2026.

In which location does Atlas Hub US Testing sit?

The name of Atlas Hub US Testing points to North America, even though no region tag is published, with us1 as its region code. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 216.39.240.33:28210.

Tags

What is meant by each tag on Atlas Hub US Testing?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts30 (Group limit): No team may exceed 30 players; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): The cycle repeats each week; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Base design and practice are the point; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; US (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Atlas Hub US Testing publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Atlas Hub US Testing?

The Rust Insights lists that carry Atlas Hub US Testing are Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What does the population of Atlas Hub US Testing look like?

The last time Atlas Hub US Testing was seen online was 30 days 10 hours ago, and it is offline now.

How does Atlas Hub US Testing compare with other Rust servers in the ranking?

Player hours over seven days put Atlas Hub US Testing at #16,859, within the top 71% of the ranked field.

Rules and settings

How is Atlas Hub US Testing configured, and what rules apply?

No gather rate appears in the name of Atlas Hub US Testing. Up to 30 players can join one group. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Join

What is the way to join Atlas Hub US Testing?

To connect, start Rust and enter client.connect 216.39.240.33:28210 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts30
Group limit No team may exceed 30 players.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs125476
Build The game build is 125476.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code us1 is the server's region code.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training The loot comes to you, so you can practise aim and PvP.
^i
Battlefield High rates and kits drive fast PvP here.
^j
Battle royale The zone closes while you loot and fight.
^k
Build server Base design and practice are the point.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

US
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
rustmaps
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.