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Rust Insights

Server profile · NA

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly

Online, with 0 of 30 players on; ranked #14,286 of every public Rust server, the top 64%. It last wiped 13d ago.

Filed under 2x moddedcarbon
Launch Rust and join Website
0/ 30 players now 0% full
07-day averagepeak 1
#14,286ranktop 64% · #1436 in NA
13d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246819:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 14d 0hThu 12 Nov, 19:04 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW
  4. 42d 0hThu 10 Dec, 19:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:04 UTC13d ago 1 – running 0
Thu 1 Oct, 19:06 UTC FW27d ago 3 halved by day 1 14 days 0
Thu 17 Sep, 19:14 UTC41d ago 0 – 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average156/200
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average90/200
  3. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average40/200
  4. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average1/150
  5. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average19/200
  6. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 43 on average63/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 47 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly wipe, and on which day?

The wipe rhythm on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly is every 4 weeks on Thursday at 19:04 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 23 hours have passed since its current world was created.

About the server

Does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly hold a steady frame rate?

Average server fps over the last 48 hours was 5, with a floor of 5. The world held a peak of 49,305 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,097 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly. The same protocol is required to join, and Steam takes care of updating it.

How reliable is CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly, and is it up at the moment?

At the time of this check CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly is online. About 6 days 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly sit?

With its NA tag, CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 216.39.240.213:28115.

Lists and tags

What is meant by each tag on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

These tags come from CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly turn up among the Rust Insights lists and filters?

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How many players are on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly right now, and how does that number move?

Of its 30 slots, CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

How does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly compare with other Rust servers in the ranking?

On the seven-day player-hours measure, CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly is #14,286, in the top 64% of all ranked servers and #1,436 in North America.

Settings and rules

How is CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly configured, and what rules apply?

A 2x gather rate is what the name of CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly runs a procedural map of size 3,000 with seed 1138562998, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

To connect, start Rust and enter client.connect 216.39.240.213:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/kSNWgyvPMr.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.