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Rust Insights

Server profile · NA

RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]

Online, with 0 of 40 players on; ranked #3,396 of every public Rust server, the top 15%. It last wiped 14d ago.

Filed under 3x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 40 players now 0% full
17-day averagepeak 4
#3,396ranktop 15% · #560 in NA
14d agolast wipebiweekly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 18:01 UTC
  3. 34d 21hThu 3 Dec, 19:00 UTCFW
  4. 41d 20hThu 10 Dec, 18:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 4 – running 1
Thu 1 Oct, 18:01 UTC FW28d ago 8 halved by day 4 14 days 1
Thu 17 Sep, 18:02 UTC42d ago 7 halved by day 4 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 57 on average77/125
  2. [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average20/100
  3. FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average2/75
  4. GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBaseNA · groups of 8+ · 3x · biweekly · 2 on average1/100
  5. Steel Valley 3x PvENA · groups of 8+ · 3x · biweekly · 2 on average2/99
  6. Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average1/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] look like once wipe day arrives?

Recent wipes peaked at 6 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

On what schedule does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] wipe?

Wipes on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] come every 4 weeks on Thursday at 18:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 14 days 3 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

About the server

Does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] hold a steady frame rate?

Server fps averaged 189 over 48 hours; the lowest reading was 24. The world held a peak of 94,774 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,552 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] on?

Rust network protocol 2635 and build 168909 on Linux is what RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US], and is it online?

RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] sit?

The NA tag is how RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.39.240.12:28015 is where it answers.

Server tags

What is meant by each tag on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

These Rust Insights lists include RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]: 3x Rust servers, filtered live, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Population

How many players are on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] right now, and how does that number move?

Of its 40 slots, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 4. Its strongest hour in the past 48 was 13:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] place?

On the seven-day player-hours measure, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is #3,396, in the top 15% of all ranked servers and #560 in North America.

Map and rules

What settings and rules apply on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

A 3x gather rate is what the name of RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] states. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

The game generates the map on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]: procedural, size 4,096, seed 390047282. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Dark Ages.

How to join

What is the way to join RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

Open the console with F1 in Rust and enter client.connect 216.39.240.12:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/KmFxfqDcaM.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.