Server profile
Lets Have Some Fun|Mod|PVP|SkillTree|
Offline, with 0 of 30 players on; ranked #15,964 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 216.245.177.77:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:43 UTC26d ago | 1 | – | running | 0 |
| Mon 14 Sep, 01:14 UTC45d ago | 3 | halved by day 1 | 18.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Lets Have Some Fun|Mod|PVP|SkillTree|, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does Lets Have Some Fun|Mod|PVP|SkillTree| wipe?
Too few wipes are on record for Lets Have Some Fun|Mod|PVP|SkillTree| to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since its current world was created.
About the server
What Rust version is live on Lets Have Some Fun|Mod|PVP|SkillTree|?
Running on Windows, Lets Have Some Fun|Mod|PVP|SkillTree| is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Lets Have Some Fun|Mod|PVP|SkillTree|, and is it online?
The last sighting of Lets Have Some Fun|Mod|PVP|SkillTree| was 24 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Lets Have Some Fun|Mod|PVP|SkillTree| run from?
A region is not published by Lets Have Some Fun|Mod|PVP|SkillTree|. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 216.245.177.77:28015.
Lists and tags
How should you read the tags listed for Lets Have Some Fun|Mod|PVP|SkillTree|?
These tags come from Lets Have Some Fun|Mod|PVP|SkillTree| and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Lets Have Some Fun|Mod|PVP|SkillTree|?
These Rust Insights lists include Lets Have Some Fun|Mod|PVP|SkillTree|: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Lets Have Some Fun|Mod|PVP|SkillTree| look like?
Lets Have Some Fun|Mod|PVP|SkillTree| was last seen 24 days 2 hours ago and is offline right now.
How does Lets Have Some Fun|Mod|PVP|SkillTree| compare with other Rust servers in the ranking?
On player hours for the last seven days, Lets Have Some Fun|Mod|PVP|SkillTree| sits at #15,964, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on Lets Have Some Fun|Mod|PVP|SkillTree|?
No gather rate appears in the name of Lets Have Some Fun|Mod|PVP|SkillTree|. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Lets Have Some Fun|Mod|PVP|SkillTree|?
The game generates the map on Lets Have Some Fun|Mod|PVP|SkillTree|: procedural, size 5,000, seed 3388662455. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto Lets Have Some Fun|Mod|PVP|SkillTree|?
Type client.connect 216.245.177.77:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.