Server profile
Commonwealth Vanilla | US East | Monthly
Online, with 0 of 30 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 54d ago.
Online 216.245.177.74:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Commonwealth Vanilla | US East | Monthly wipe, and on which day?
The date for Commonwealth Vanilla | US East | Monthly's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 54 days 11 hours ago. The tags put wipes at monthly.
Server details
What does performance look like on Commonwealth Vanilla | US East | Monthly?
The 48-hour average for server fps is 100, and 76 was the lowest seen. The world held a peak of 70,205 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,757 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Commonwealth Vanilla | US East | Monthly currently run?
Rust network protocol 2633 and build 163207 on Windows is what Commonwealth Vanilla | US East | Monthly runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Commonwealth Vanilla | US East | Monthly, and is it online?
Right now Commonwealth Vanilla | US East | Monthly is up and running. About 14 days 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Commonwealth Vanilla | US East | Monthly?
No region tag comes from Commonwealth Vanilla | US East | Monthly, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. 216.245.177.74:28015 is where it answers.
Tags
How should you read the tags listed for Commonwealth Vanilla | US East | Monthly?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules are what Commonwealth Vanilla | US East | Monthly publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Commonwealth Vanilla | US East | Monthly turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Commonwealth Vanilla | US East | Monthly are Best Rust community servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Quad; Wipe schedule: Monthly.
Population
How many players are on Commonwealth Vanilla | US East | Monthly right now?
Commonwealth Vanilla | US East | Monthly shows 0 players at the moment, against 30 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Commonwealth Vanilla | US East | Monthly place?
Player hours over seven days put Commonwealth Vanilla | US East | Monthly at #15,338, within the top 69% of the ranked field. In the quad category it ranks #621.
Settings and rules
What settings and rules apply on Commonwealth Vanilla | US East | Monthly?
The name of Commonwealth Vanilla | US East | Monthly does not state a gather rate. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on Commonwealth Vanilla | US East | Monthly?
Commonwealth Vanilla | US East | Monthly runs a procedural map of size 3,500 with seed 1296125480, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Commonwealth Vanilla | US East | Monthly?
Type client.connect 216.245.177.74:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
