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Rust Insights

Server profile · ca1

SHENMUE 2

Online, with 0 of 30 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 155d ago.

Filed under moddedoxide
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
155d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average166/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does SHENMUE 2 wipe?

Too few wipes are on record for SHENMUE 2 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 155 days 12 hours have passed since its current world was created.

About the server

Does SHENMUE 2 hold a steady frame rate?

Average server fps over the last 48 hours was 84, with a floor of 64. The world held a peak of 149,186 entities, counting buildings, deployables and all the rest. It drew as much as 7,163 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is SHENMUE 2 on?

Running on Windows, SHENMUE 2 is on Rust network protocol 2625 and build 151021. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for SHENMUE 2, and is it online?

Right now SHENMUE 2 is up and running. The uptime it reports puts the last restart at about 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does SHENMUE 2 sit?

There is no region published for SHENMUE 2, and ca1 is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 216.245.177.53:28015.

Lists and tags

How should you read the tags listed for SHENMUE 2?

These tags come from SHENMUE 2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2625 (Protocol): Matching versions are required, and the protocol is 2625; cs151021 (Build): The game build is 151021; ptrak (Networking): RakNet handles the network layer, as it does by default; $rca1 (Region code): The region code reads ca1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does SHENMUE 2 appear?

The Rust Insights lists that carry SHENMUE 2 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on SHENMUE 2 right now?

Of its 30 slots, SHENMUE 2 currently has 0 filled. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does SHENMUE 2 place?

Player hours over seven days put SHENMUE 2 at #15,341, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on SHENMUE 2?

No gather rate appears in the name of SHENMUE 2. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on SHENMUE 2?

Size 4,500 and seed 1337 define the procedural map on SHENMUE 2, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join SHENMUE 2?

Type client.connect 216.245.177.53:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$rca1,v2625,gmrust,cs151021,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2625
Protocol Matching versions are required, and the protocol is 2625.
cs151021
Build The game build is 151021.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rca1
Region code The region code reads ca1.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.