Server profile
WIP10x Test
Offline, with 0 of 40 players on; ranked #15,123 of every public Rust server, the top 70%. It last wiped 16d ago.
Offline 216.225.151.24:26985 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:06 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:25 UTC17d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 23:15 UTC FW27d ago | 1 | halved by day 3 | 9.8 days | 0 |
| Mon 14 Sep, 21:48 UTC44d ago | 2 | held half | 17.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does WIP10x Test look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 3.
When does WIP10x Test wipe, and how often?
There is no next wipe to predict: WIP10x Test wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 21 hours have passed since its current world was created.
Server
On what version does WIP10x Test currently run?
Running on Linux, WIP10x Test is on Rust network protocol 2634 and build 167584. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for WIP10x Test, and is it online?
Offline at the moment, WIP10x Test was last seen 12 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for WIP10x Test?
A region is not published by WIP10x Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.225.151.24:26985 is where it answers.
Tags
How should you read the tags listed for WIP10x Test?
These tags come from WIP10x Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature WIP10x Test?
These Rust Insights lists include WIP10x Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on WIP10x Test right now?
WIP10x Test is offline at the moment; the last sighting was 12 days 16 hours ago.
In the ranking of Rust servers, where does WIP10x Test place?
On player hours for the last seven days, WIP10x Test sits at #15,123, inside the top 70% of ranked servers.
Map and rules
What settings and rules apply on WIP10x Test?
The name of WIP10x Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on WIP10x Test?
WIP10x Test runs a procedural map of size 4,500 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
What is the way to join WIP10x Test?
Type client.connect 216.225.151.24:26985 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.