Server profile
rusty01.spidercove.com
Offline, with 1 of 10 players on; ranked #8,796 of every public Rust server, the top 40%. It last wiped 26d ago.
Offline 216.195.28.91:28015 checked 9h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:39 UTC22d ago | 0 | – | running | 0 |
| Sat 3 Oct, 04:51 UTC26d ago | 1 | held half | 4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does rusty01.spidercove.com look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does rusty01.spidercove.com wipe, and on which day?
The record of rusty01.spidercove.com's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 8 hours ago.
About the server
Which Rust version is rusty01.spidercove.com on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for rusty01.spidercove.com. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is rusty01.spidercove.com, and is it up at the moment?
The last sighting of rusty01.spidercove.com was 9 hours ago, and it is offline at present. The last 7 full days gave 104 of 168 hours up, or 62% of the time. Rust Insights first logged this server on 15 September 2026.
In which location does rusty01.spidercove.com sit?
There is no region published for rusty01.spidercove.com. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 216.195.28.91:28015.
Lists and tags
What is meant by each tag on rusty01.spidercove.com?
When the game's server browser reads rusty01.spidercove.com, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does rusty01.spidercove.com appear?
rusty01.spidercove.com appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of rusty01.spidercove.com look like?
rusty01.spidercove.com was last seen 9 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.
Where does rusty01.spidercove.com sit in the rankings?
The player-hours ranking for the last seven days puts rusty01.spidercove.com at #8,796, among the top 40% of all ranked servers.
Rules and settings
What settings and rules apply on rusty01.spidercove.com?
Nothing about gather rate is given in the name of rusty01.spidercove.com. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on rusty01.spidercove.com?
The game generates the map on rusty01.spidercove.com, which is procedural.
Join
What is the way to join rusty01.spidercove.com?
Open the console with F1 in Rust and enter client.connect 216.195.28.91:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.