Server profile
GAME_RUST
Offline, with 0 of 20 players on; ranked #15,338 of every public Rust server, the top 69%.
Offline 216.147.125.203:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does GAME_RUST wipe, and how often?
Its rhythm cannot be read yet: GAME_RUST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC.
About the server
What Rust version is live on GAME_RUST?
Rust network protocol 1805 on Windows is what GAME_RUST runs. You can only join if your game is on the same protocol; Steam handles that update.
Has GAME_RUST stayed online, and is it up now?
Offline at the moment, GAME_RUST was last seen 5 days 17 hours ago. It spent 2 of the last 6 full days' 144 hours up, 1% of the time. Rust Insights first logged this server on 22 October 2026.
In which location does GAME_RUST sit?
A region is not published by GAME_RUST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 216.147.125.203:28015.
Lists and tags
How should you read the tags listed for GAME_RUST?
The tags mp20 (Max players): 20 slots in total; v1805 (Protocol): Your game must run the same version to join: the protocol is 1805; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h3f8af68b (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what GAME_RUST publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature GAME_RUST?
These Rust Insights lists include GAME_RUST: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded.
Player counts
How many players are on GAME_RUST right now?
The last time GAME_RUST was seen online was 5 days 17 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
How does GAME_RUST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts GAME_RUST at #15,338, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on GAME_RUST?
The name of GAME_RUST does not state a gather rate. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.
What is the map on GAME_RUST?
The game generates the map on GAME_RUST, which is procedural.
Join
How can you get onto GAME_RUST?
To connect, start Rust and enter client.connect 216.147.125.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.