Server profile · eu2
Test
Offline, with 0 of 1 players on; ranked #15,586 of every public Rust server, the top 71%. It last wiped 58d ago.
Offline 213.59.158.156:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 58 days 20 hours ago.
Server
On what version does Test currently run?
Running on Windows, Test is on Rust network protocol 2556 and build 104046. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
The last sighting of Test was 34 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 24 September 2026.
What location is listed for Test?
There is no region published for Test, and eu2 is its region code. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 213.59.158.156:28015 is where it answers.
Tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; v2556 (Protocol): Your game must run the same version to join: the protocol is 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): The network layer is RakNet, Rust's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Player counts
How many players are on Test right now?
Test was last seen 34 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #15,586, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 213.59.158.156:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.