Server profile · fra
[EU] Heatline.gg Minigames | TEST SERVER
Offline, with 0 of 150 players on; ranked #16,032 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 213.32.25.216:28115 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- AQRUX RUST BUILD | CREATIVE | SANDBOX47/100
- Intoxicated EU Sandbox - Creative | Build | Noclip34/150
- ShockRust | Build Обновление25/50
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire10/50
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [EU] Heatline.gg Minigames | TEST SERVER wipe, and how often?
Its rhythm cannot be read yet: [EU] Heatline.gg Minigames | TEST SERVER has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 17 hours have passed since its current world was created.
Server details
On what version does [EU] Heatline.gg Minigames | TEST SERVER currently run?
Running on Linux, [EU] Heatline.gg Minigames | TEST SERVER is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [EU] Heatline.gg Minigames | TEST SERVER, and is it up at the moment?
Offline at the moment, [EU] Heatline.gg Minigames | TEST SERVER was last seen 27 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for [EU] Heatline.gg Minigames | TEST SERVER?
No region tag comes from [EU] Heatline.gg Minigames | TEST SERVER, though the name suggests Europe, and its region code is fra. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.32.25.216:28115.
Tags
How should you read the tags listed for [EU] Heatline.gg Minigames | TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts10 (Group limit): No team may exceed 10 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the server's region code; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [EU] Heatline.gg Minigames | TEST SERVER publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [EU] Heatline.gg Minigames | TEST SERVER?
These Rust Insights lists include [EU] Heatline.gg Minigames | TEST SERVER: Rust servers in Europe, Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of [EU] Heatline.gg Minigames | TEST SERVER look like?
The last time [EU] Heatline.gg Minigames | TEST SERVER was seen online was 27 days 17 hours ago, and it is offline now.
Where does [EU] Heatline.gg Minigames | TEST SERVER sit in the rankings?
On player hours for the last seven days, [EU] Heatline.gg Minigames | TEST SERVER sits at #16,032, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on [EU] Heatline.gg Minigames | TEST SERVER?
No gather rate appears in the name of [EU] Heatline.gg Minigames | TEST SERVER. 10 players is the most a group can hold. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto [EU] Heatline.gg Minigames | TEST SERVER?
Open the console with F1 in Rust and enter client.connect 213.32.25.216:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.