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Rust Insights

Server profile · EU

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly

Online, with 2 of 100 players on; ranked #1,104 of every public Rust server, the top 5%. It last wiped 12d ago.

Filed under quad biweekly wipes vanillaoxide
Launch Rust and join Website
2/ 100 players now 2% full
87-day averagepeak 28
#1,104ranktop 5% · #458 in EU
12d agolast wipebiweekly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers, top 16% in EU, and #56 of the quad servers (top 7%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
45 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 15d 8hFri 13 Nov, 17:05 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW
  4. 43d 8hFri 11 Dec, 17:05 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:05 UTC12d ago 42 – running 6
Thu 1 Oct, 18:02 UTC FW27d ago 42 halved by day 9 15 days 3
Fri 18 Sep, 17:14 UTC40d ago 50 halved by day 5 13 days 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 23 on average2/150
  2. ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10*EU · quad · biweekly · 18 on average8/200
  3. #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average6/80
  4. LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average0/100
  5. [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average2/100
  6. [EU/PT] Serradinha Modded | Vanilla+ | Max 4EU · quad · biweekly · 1 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, what happens on wipe day?

The average busiest point of its recent wipes was 45 players. 24 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 7.

How often does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly wipe, and on which day?

The wipe rhythm on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is every 4 weeks on Friday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 12 days 15 hours ago. The tags give wipes as every two weeks.

Server details

How well does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly perform?

Server fps averaged 60 over 48 hours; the lowest reading was 60. At its highest the entity count reached 104,045: buildings, deployables and everything else. It drew as much as 4,050 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Running on Linux, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly stayed online, and is it up now?

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is currently reachable and online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The EU tag is how Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 213.239.221.105:28015.

Tags

How should you read the tags listed for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

These tags come from Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly turn up among the Rust Insights lists and filters?

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly right now?

Of its 100 slots, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly currently has 2 filled. A weekly average of 8 players goes with a peak of 28. Look at the last 48 hours and the peak hour is 18:00 UTC, at 12 players on average.

Where does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly sit in the rankings?

On the seven-day player-hours measure, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is #1,104, in the top 5% of all ranked servers and #458 in Europe. The quad ranking places it at #56.

Map and rules

What are the settings and rules for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

No gather rate appears in the name of Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The map on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is custom, size 3,900, with its file published for download here.

Join

How do you connect to Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Type client.connect 213.239.221.105:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/e8XMuWPmKa.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts4,^o,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Find it in the browser under Europe.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.