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Rust Insights

Server profile · EU

[EU] Northern Wilderness

Offline, with 0 of 75 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 4d ago.

Filed under vanillaoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 75 players now 0% full
07-day averagepeak –
#15,290ranktop 69% · #2532 in EU
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0007:0014:0023:0006:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0007:0014:0023:0006:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
20% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:05 UTC4d ago 0 – running 0
Mon 19 Oct, 16:37 UTC10d ago 2 halved by day 2 5.9 days 0
Sat 17 Oct, 00:03 UTC12d ago 1 held half 2.7 days 2
Sun 11 Oct, 16:05 UTC18d ago 7 halved by day 1 5.3 days 1
Wed 7 Oct, 11:28 UTC22d ago 7 halved by day 2 4.2 days 0
Fri 2 Oct, 19:31 UTC27d ago 3 halved by day 3 4.7 days 0
Wed 23 Sep, 16:50 UTC36d ago 2 halved by day 8 9.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average147/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average509/575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598/650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average470/525

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [EU] Northern Wilderness?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 20% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.

How often does [EU] Northern Wilderness wipe, and on which day?

There is no next wipe to predict: [EU] Northern Wilderness wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 9 hours ago.

Server details

How well does [EU] Northern Wilderness perform?

Server fps averaged 167 over 48 hours; the lowest reading was 88. Buildings, deployables and the rest took the entity count as high as 66,204. The highest memory figure was 2,824 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [EU] Northern Wilderness on?

Rust network protocol 2634 and build 167781 on Linux is what [EU] Northern Wilderness runs. Joining needs your game on the same protocol, which Steam updates for you.

Has [EU] Northern Wilderness stayed online, and is it up now?

Offline at the moment, [EU] Northern Wilderness was last seen 10 hours ago. The uptime it reports puts the last restart at about 3 days 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 23 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] Northern Wilderness?

Its EU tag is what [EU] Northern Wilderness uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 213.204.192.21:28015.

Tags

Which meanings sit behind the tags on [EU] Northern Wilderness?

These tags come from [EU] Northern Wilderness and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [EU] Northern Wilderness?

These Rust Insights lists include [EU] Northern Wilderness: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on [EU] Northern Wilderness right now, and how does that number move?

The last time [EU] Northern Wilderness was seen online was 10 hours ago, and it is offline now. Its average over seven days comes to 0 players.

Where does [EU] Northern Wilderness sit in the rankings?

On the seven-day player-hours measure, [EU] Northern Wilderness is #15,290, in the top 69% of all ranked servers and #2,532 in Europe.

Settings and rules

What settings and rules apply on [EU] Northern Wilderness?

No gather rate appears in the name of [EU] Northern Wilderness. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Northern Wilderness?

The game generates the map on [EU] Northern Wilderness: procedural, size 3,500, seed 1865243144. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join [EU] Northern Wilderness?

Open the console with F1 in Rust and enter client.connect 213.204.192.21:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.