Server profile
NDLP Rust server - home|savemap|remove|stack|gather
Offline, with 0 of 50 players on; ranked #16,875 of every public Rust server, the top 71%. It last wiped 55d ago.
Offline 213.202.253.33:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does NDLP Rust server - home|savemap|remove|stack|gather wipe, and how often?
The record of NDLP Rust server - home|savemap|remove|stack|gather's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 55 days 8 hours have passed since its current world was created.
Server details
On what version does NDLP Rust server - home|savemap|remove|stack|gather currently run?
Rust network protocol 2633 and build 165217 on Linux is what NDLP Rust server - home|savemap|remove|stack|gather runs. You can only join if your game is on the same protocol; Steam handles that update.
Has NDLP Rust server - home|savemap|remove|stack|gather stayed online, and is it up now?
NDLP Rust server - home|savemap|remove|stack|gather is offline at the moment; the last time it was seen was 29 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does NDLP Rust server - home|savemap|remove|stack|gather sit?
There is no region published for NDLP Rust server - home|savemap|remove|stack|gather. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 213.202.253.33:28015.
Server tags
What is meant by each tag on NDLP Rust server - home|savemap|remove|stack|gather?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what NDLP Rust server - home|savemap|remove|stack|gather publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does NDLP Rust server - home|savemap|remove|stack|gather appear?
These Rust Insights lists include NDLP Rust server - home|savemap|remove|stack|gather: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of NDLP Rust server - home|savemap|remove|stack|gather look like?
NDLP Rust server - home|savemap|remove|stack|gather was last seen 29 days 22 hours ago and is offline right now.
Where does NDLP Rust server - home|savemap|remove|stack|gather sit in the rankings?
On player hours for the last seven days, NDLP Rust server - home|savemap|remove|stack|gather sits at #16,875, inside the top 71% of ranked servers.
Settings and rules
How is NDLP Rust server - home|savemap|remove|stack|gather configured, and what rules apply?
No gather rate appears in the name of NDLP Rust server - home|savemap|remove|stack|gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on NDLP Rust server - home|savemap|remove|stack|gather?
NDLP Rust server - home|savemap|remove|stack|gather runs a procedural map of size 4,000 with seed 32, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join NDLP Rust server - home|savemap|remove|stack|gather?
Type client.connect 213.202.253.33:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
