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Rust Insights

Server profile

TJs 4Netplayers Rust Server

Offline, with 0 of 10 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,960ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average150/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average103/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average49/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average59/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average32/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does TJs 4Netplayers Rust Server wipe, and on which day?

The record of TJs 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 16 hours ago.

Server

On what version does TJs 4Netplayers Rust Server currently run?

Running on Linux, TJs 4Netplayers Rust Server is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is TJs 4Netplayers Rust Server, and is it up at the moment?

Offline at the moment, TJs 4Netplayers Rust Server was last seen 24 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.

What location is listed for TJs 4Netplayers Rust Server?

No region is published by TJs 4Netplayers Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 213.202.205.4:20700.

Server tags

Which meanings sit behind the tags on TJs 4Netplayers Rust Server?

These tags come from TJs 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TJs 4Netplayers Rust Server appear?

These Rust Insights lists include TJs 4Netplayers Rust Server: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on TJs 4Netplayers Rust Server right now?

TJs 4Netplayers Rust Server is offline at the moment; the last sighting was 24 days 13 hours ago.

In the ranking of Rust servers, where does TJs 4Netplayers Rust Server place?

The player-hours ranking for the last seven days puts TJs 4Netplayers Rust Server at #15,960, among the top 71% of all ranked servers.

Map and rules

What settings and rules apply on TJs 4Netplayers Rust Server?

Nothing about gather rate is given in the name of TJs 4Netplayers Rust Server. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on TJs 4Netplayers Rust Server?

Size 4,000 and seed 1234567890 define the procedural map on TJs 4Netplayers Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join TJs 4Netplayers Rust Server?

Open the console with F1 in Rust and enter client.connect 213.202.205.4:20700. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.