Server profile
4Netplayers Rust Server probe 1
Offline, with 0 of 10 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 50d ago.
Offline 213.202.205.22:30700 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does 4Netplayers Rust Server probe 1 wipe?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 50 days 4 hours ago.
About the server
What Rust version is live on 4Netplayers Rust Server probe 1?
The Rust build is network protocol 2633 and build 163794, running on Linux, for 4Netplayers Rust Server probe 1. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for 4Netplayers Rust Server probe 1, and is it online?
The last sighting of 4Netplayers Rust Server probe 1 was 42 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does 4Netplayers Rust Server probe 1 run from?
No region is published by 4Netplayers Rust Server probe 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 213.202.205.22:30700 is where it answers.
Lists and tags
How should you read the tags listed for 4Netplayers Rust Server probe 1?
These tags come from 4Netplayers Rust Server probe 1 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does 4Netplayers Rust Server probe 1 turn up among the Rust Insights lists and filters?
These Rust Insights lists include 4Netplayers Rust Server probe 1: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 4Netplayers Rust Server probe 1 right now?
The last time 4Netplayers Rust Server probe 1 was seen online was 42 days 21 hours ago, and it is offline now.
In the ranking of Rust servers, where does 4Netplayers Rust Server probe 1 place?
On player hours for the last seven days, 4Netplayers Rust Server probe 1 sits at #15,490, inside the top 70% of ranked servers.
Rules and settings
How is 4Netplayers Rust Server probe 1 configured, and what rules apply?
The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on 4Netplayers Rust Server probe 1?
The map on 4Netplayers Rust Server probe 1 is procedural and the game generates it.
Join
How can you get onto 4Netplayers Rust Server probe 1?
Open the console with F1 in Rust and enter client.connect 213.202.205.22:30700. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.