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Rust Insights

Server profile

Combat Local - Carbon Dev

Offline, with 1 of 10 players on; ranked #11,541 of every public Rust server, the top 52%. It last wiped 4d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#11,541ranktop 52%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average3/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Combat Local - Carbon Dev wipe?

The record of Combat Local - Carbon Dev's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 14 hours have passed since its current world was created.

Server

What Rust version is live on Combat Local - Carbon Dev?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Combat Local - Carbon Dev. You can only join if your game is on the same protocol; Steam handles that update.

Has Combat Local - Carbon Dev stayed online, and is it up now?

The last sighting of Combat Local - Carbon Dev was 4 days 4 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.

In which location does Combat Local - Carbon Dev sit?

No region is published by Combat Local - Carbon Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 213.182.203.86:28015.

Tags

How should you read the tags listed for Combat Local - Carbon Dev?

These tags come from Combat Local - Carbon Dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Combat Local - Carbon Dev appear?

These Rust Insights lists include Combat Local - Carbon Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Combat Local - Carbon Dev right now, and how does that number move?

Combat Local - Carbon Dev was last seen 4 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

Where does Combat Local - Carbon Dev sit in the rankings?

Player hours over seven days put Combat Local - Carbon Dev at #11,541, within the top 52% of the ranked field.

Map and rules

What are the settings and rules for Combat Local - Carbon Dev?

No gather rate appears in the name of Combat Local - Carbon Dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Join

What is the way to join Combat Local - Carbon Dev?

Open the console with F1 in Rust and enter client.connect 213.182.203.86:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.