Server profile
Combat Local - Carbon Dev
Offline, with 1 of 10 players on; ranked #11,541 of every public Rust server, the top 52%. It last wiped 4d ago.
Offline 213.182.203.86:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Combat Local - Carbon Dev wipe?
The record of Combat Local - Carbon Dev's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 14 hours have passed since its current world was created.
Server
What Rust version is live on Combat Local - Carbon Dev?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Combat Local - Carbon Dev. You can only join if your game is on the same protocol; Steam handles that update.
Has Combat Local - Carbon Dev stayed online, and is it up now?
The last sighting of Combat Local - Carbon Dev was 4 days 4 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
In which location does Combat Local - Carbon Dev sit?
No region is published by Combat Local - Carbon Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 213.182.203.86:28015.
Tags
How should you read the tags listed for Combat Local - Carbon Dev?
These tags come from Combat Local - Carbon Dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Combat Local - Carbon Dev appear?
These Rust Insights lists include Combat Local - Carbon Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Combat Local - Carbon Dev right now, and how does that number move?
Combat Local - Carbon Dev was last seen 4 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
Where does Combat Local - Carbon Dev sit in the rankings?
Player hours over seven days put Combat Local - Carbon Dev at #11,541, within the top 52% of the ranked field.
Map and rules
What are the settings and rules for Combat Local - Carbon Dev?
No gather rate appears in the name of Combat Local - Carbon Dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join Combat Local - Carbon Dev?
Open the console with F1 in Rust and enter client.connect 213.182.203.86:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.