Server profile
Server WorldHosts.fun
Online, with 0 of 100 players on; ranked #6,186 of every public Rust server, the top 28%. It last wiped 11d ago.
Online 213.152.43.100:28775 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:51 UTC11d ago | 2 | – | running | 1 |
| Fri 2 Oct, 10:47 UTC27d ago | 1 | held half | 16.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Server WorldHosts.fun?
Recent wipes peaked at 2 players on average. 21 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does Server WorldHosts.fun wipe, and on which day?
Too few wipes are on record for Server WorldHosts.fun to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 11 days 1 hours ago.
Server details
Does Server WorldHosts.fun hold a steady frame rate?
Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 50,527: buildings, deployables and everything else. Memory use peaked at 3,654 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Server WorldHosts.fun on?
Rust network protocol 2635 and build 167781 on Linux is what Server WorldHosts.fun runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Server WorldHosts.fun, and is it up at the moment?
Server WorldHosts.fun is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Server WorldHosts.fun run from?
No region is published by Server WorldHosts.fun. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 213.152.43.100:28775.
Lists and tags
Which meanings sit behind the tags on Server WorldHosts.fun?
These tags come from Server WorldHosts.fun and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Server WorldHosts.fun?
Server WorldHosts.fun appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Server WorldHosts.fun right now?
Server WorldHosts.fun shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 04:00 UTC, at 1 players on average.
Where does Server WorldHosts.fun sit in the rankings?
On player hours for the last seven days, Server WorldHosts.fun sits at #6,186, inside the top 28% of ranked servers.
Map and rules
How is Server WorldHosts.fun configured, and what rules apply?
Nothing about gather rate is given in the name of Server WorldHosts.fun. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Server WorldHosts.fun?
The game generates the map on Server WorldHosts.fun: procedural, size 3,000, seed 1516584419. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Server WorldHosts.fun?
Open the console with F1 in Rust and enter client.connect 213.152.43.100:28775. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://worldhosts.fun is its website.