Server profile
My Local Server
Offline, with 1 of 10 players on; ranked #5,605 of every public Rust server, the top 25%. It last wiped 6h ago.
Offline 213.119.173.211:28015 checked 3h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:28 UTC6h ago | – | – | running | 0 |
| Thu 8 Oct, 21:13 UTC20d ago | 1 | halved by day 14 | 20 days | 1 |
| Thu 1 Oct, 16:15 UTC27d ago | 1 | held half | 7.2 days | 1 |
| Mon 28 Sep, 12:22 UTC30d ago | 1 | held half | 3.2 days | 1 |
| Wed 23 Sep, 09:09 UTC35d ago | 1 | held half | 5.1 days | 1 |
| Sun 20 Sep, 15:18 UTC38d ago | 1 | held half | 2.7 days | 1 |
| Wed 16 Sep, 14:47 UTC42d ago | 1 | held half | 4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at My Local Server?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 14.
On what schedule does My Local Server wipe?
My Local Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 hours ago.
Server details
On what version does My Local Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for My Local Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is My Local Server, and is it up at the moment?
My Local Server is offline at the moment; the last time it was seen was 3 hours ago. The last 7 full days gave 61 of 168 hours up, or 36% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does My Local Server run from?
There is no region published for My Local Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 213.119.173.211:28015.
Lists and tags
How should you read the tags listed for My Local Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Local Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does My Local Server appear?
The Rust Insights lists that carry My Local Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What does the population of My Local Server look like?
My Local Server is offline at the moment; the last sighting was 3 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does My Local Server place?
The player-hours ranking for the last seven days puts My Local Server at #5,605, among the top 25% of all ranked servers.
Settings and rules
How is My Local Server configured, and what rules apply?
No gather rate appears in the name of My Local Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on My Local Server?
The game generates the map on My Local Server, which is procedural.
Join
What is the way to join My Local Server?
Type client.connect 213.119.173.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.