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Rust Insights

Server profile

My Local Server

Offline, with 1 of 10 players on; ranked #5,605 of every public Rust server, the top 25%. It last wiped 6h ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#5,605ranktop 25%
6h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0014:0021:0006:0017:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
80% crowd held else halves by day 14

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:28 UTC6h ago – – running 0
Thu 8 Oct, 21:13 UTC20d ago 1 halved by day 14 20 days 1
Thu 1 Oct, 16:15 UTC27d ago 1 held half 7.2 days 1
Mon 28 Sep, 12:22 UTC30d ago 1 held half 3.2 days 1
Wed 23 Sep, 09:09 UTC35d ago 1 held half 5.1 days 1
Sun 20 Sep, 15:18 UTC38d ago 1 held half 2.7 days 1
Wed 16 Sep, 14:47 UTC42d ago 1 held half 4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average26/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Local Server?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 14.

On what schedule does My Local Server wipe?

My Local Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 hours ago.

Server details

On what version does My Local Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for My Local Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Local Server, and is it up at the moment?

My Local Server is offline at the moment; the last time it was seen was 3 hours ago. The last 7 full days gave 61 of 168 hours up, or 36% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does My Local Server run from?

There is no region published for My Local Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 213.119.173.211:28015.

Lists and tags

How should you read the tags listed for My Local Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Local Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Local Server appear?

The Rust Insights lists that carry My Local Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What does the population of My Local Server look like?

My Local Server is offline at the moment; the last sighting was 3 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does My Local Server place?

The player-hours ranking for the last seven days puts My Local Server at #5,605, among the top 25% of all ranked servers.

Settings and rules

How is My Local Server configured, and what rules apply?

No gather rate appears in the name of My Local Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on My Local Server?

The game generates the map on My Local Server, which is procedural.

Join

What is the way to join My Local Server?

Type client.connect 213.119.173.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.