Server profile
Rust Local
Offline, with 0 of 40 players on; ranked #15,448 of every public Rust server. It last wiped 48d ago.
Offline 212.8.243.136:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust Local wipe, and how often?
Its rhythm cannot be read yet: Rust Local has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 48 days 9 hours have passed since its current world was created.
Server
Which Rust version is Rust Local on?
The Rust build is network protocol 2633 and build 164530, running on Linux, for Rust Local. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Local, and is it online?
The last sighting of Rust Local was 41 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
Where does Rust Local run from?
A region is not published by Rust Local. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 212.8.243.136:28015.
Lists and tags
How should you read the tags listed for Rust Local?
These tags come from Rust Local and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Local turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust Local are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Rust Local look like?
The last time Rust Local was seen online was 41 days 7 hours ago, and it is offline now.
Where does Rust Local sit in the rankings?
Player hours over seven days put Rust Local at #15,448, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Rust Local?
Nothing about gather rate is given in the name of Rust Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is off: Valve's anti-cheat is not active.
Which map is live on Rust Local?
The map on Rust Local is procedural and the game generates it.
Connecting
How do you connect to Rust Local?
Open the console with F1 in Rust and enter client.connect 212.8.243.136:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.