Server profile
HTRMSZ Community server
Online, with 0 of 50 players on; ranked #7,690 of every public Rust server, the top 35%. It last wiped 26d ago.
Online 212.73.137.144:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:26 UTC26d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does HTRMSZ Community server look like once wipe day arrives?
At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 22 hours after it started.
How often does HTRMSZ Community server wipe, and on which day?
The record of HTRMSZ Community server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 18 hours have passed since its current world was created.
Server
How well does HTRMSZ Community server perform?
The 48-hour average for server fps is 89, and 22 was the lowest seen. At its highest the entity count reached 78,731: buildings, deployables and everything else. The highest memory figure was 4,090 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on HTRMSZ Community server?
The Rust build is network protocol 2635 and build 168909, running on Windows, for HTRMSZ Community server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for HTRMSZ Community server, and is it online?
HTRMSZ Community server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 11 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 18 September 2026.
Where does HTRMSZ Community server run from?
There is no region published for HTRMSZ Community server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 212.73.137.144:28015.
Lists and tags
What is meant by each tag on HTRMSZ Community server?
When the game's server browser reads HTRMSZ Community server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does HTRMSZ Community server appear?
These Rust Insights lists include HTRMSZ Community server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on HTRMSZ Community server right now, and how does that number move?
HTRMSZ Community server shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 03:00 UTC, at 1 players on average.
How does HTRMSZ Community server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts HTRMSZ Community server at #7,690, among the top 35% of all ranked servers.
Rules and settings
What settings and rules apply on HTRMSZ Community server?
The name of HTRMSZ Community server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on HTRMSZ Community server?
Size 3,500 and seed 12345 define the procedural map on HTRMSZ Community server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to HTRMSZ Community server?
To connect, start Rust and enter client.connect 212.73.137.144:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
