Server profile
Test Server
Offline, with 1 of 50 players on; ranked #13,297 of every public Rust server, the top 58%. It last wiped 45d ago.
Offline 212.3.136.165:27015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo114/2000
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- 【炮炮PVE启蒙】纯净|特色|突袭|技能32/200
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- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.109/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test Server wipe, and on which day?
The record of Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 45 days 1 hours ago.
About the server
Which Rust version is Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 37 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for Test Server?
No region is published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 212.3.136.165:27015 is where it answers.
Server tags
How should you read the tags listed for Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Server appear?
These Rust Insights lists include Test Server: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Test Server right now?
Test Server was last seen 37 days 20 hours ago and is offline right now.
Where does Test Server sit in the rankings?
On player hours for the last seven days, Test Server sits at #13,297, inside the top 58% of ranked servers.
Rules and settings
How is Test Server configured, and what rules apply?
No gather rate appears in the name of Test Server. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Test Server?
The game generates the map on Test Server, which is procedural.
Join
How do you connect to Test Server?
Type client.connect 212.3.136.165:27015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.