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Rust Insights

Server profile

T&T | NoCraft | Loot • Recycle • Survive

Online, with 0 of 50 players on; ranked #15,366 of every public Rust server, the top 70%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,366ranktop 70%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.5 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:30 UTC9d ago 0 – running 0
Sat 3 Oct, 15:25 UTC24d ago 1 halved by day 2 14.5 days 0
Fri 2 Oct, 08:47 UTC25d ago 1 – 1.3 days 0
Thu 17 Sep, 16:22 UTC40d ago 3 halved by day 2 14.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average233/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average22/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average200/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average80/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at T&T | NoCraft | Loot • Recycle • Survive?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does T&T | NoCraft | Loot • Recycle • Survive wipe, and on which day?

No next wipe can be predicted for T&T | NoCraft | Loot • Recycle • Survive, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 9 days 14 hours have passed since its current world was created.

Server

Does T&T | NoCraft | Loot • Recycle • Survive hold a steady frame rate?

Server fps averaged 214 over 48 hours; the lowest reading was 193. Buildings, deployables and the rest took the entity count as high as 52,705. It drew as much as 2,126 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is T&T | NoCraft | Loot • Recycle • Survive on?

Rust network protocol 2635 and build 168909 on Linux is what T&T | NoCraft | Loot • Recycle • Survive runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is T&T | NoCraft | Loot • Recycle • Survive, and is it up at the moment?

T&T | NoCraft | Loot • Recycle • Survive is currently reachable and online. About 16 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does T&T | NoCraft | Loot • Recycle • Survive run from?

A region is not published by T&T | NoCraft | Loot • Recycle • Survive. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 212.232.75.180:27013.

Tags

What is meant by each tag on T&T | NoCraft | Loot • Recycle • Survive?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what T&T | NoCraft | Loot • Recycle • Survive publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does T&T | NoCraft | Loot • Recycle • Survive appear?

The Rust Insights lists that carry T&T | NoCraft | Loot • Recycle • Survive are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of T&T | NoCraft | Loot • Recycle • Survive look like?

Of its 50 slots, T&T | NoCraft | Loot • Recycle • Survive currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does T&T | NoCraft | Loot • Recycle • Survive sit in the rankings?

On player hours for the last seven days, T&T | NoCraft | Loot • Recycle • Survive sits at #15,366, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on T&T | NoCraft | Loot • Recycle • Survive?

The name of T&T | NoCraft | Loot • Recycle • Survive does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on T&T | NoCraft | Loot • Recycle • Survive?

Size 3,500 and seed 951471103 define the procedural map on T&T | NoCraft | Loot • Recycle • Survive, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to T&T | NoCraft | Loot • Recycle • Survive?

To connect, start Rust and enter client.connect 212.232.75.180:27013 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.