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Live edition103,751 playing on 11,890 servers

Rust Insights

Server profile

My Server

Online, with 0 of 5 players on; ranked #8,767 of every public Rust server, the top 39%. It last wiped 11h ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 5 players now 0% full
07-day averagepeak 1
#8,767ranktop 39%
11h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75119:0003:0016:0001:0009:0017:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040019:0003:0016:0001:0009:0017:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC11h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – – 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average126/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average77/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average226/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

On My Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 1.

On what schedule does My Server wipe?

My Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 hours ago.

About the server

What does performance look like on My Server?

Server fps averaged 160 over 48 hours; the lowest reading was 52. Buildings, deployables and the rest took the entity count as high as 122,333. Memory use peaked at 4,633 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is My Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Server, and is it up at the moment?

Right now My Server is up and running. About 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 62 of 168 hours up, or 37% of the time. On 14 September 2026 is when Rust Insights first saw it.

In which location does My Server sit?

There is no region published for My Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 212.220.216.79:11111 is where it answers.

Server tags

How should you read the tags listed for My Server?

When the game's server browser reads My Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature My Server?

These Rust Insights lists include My Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on My Server right now, and how does that number move?

At the time of this refresh, My Server holds 0 players on 5 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does My Server place?

The player-hours ranking for the last seven days puts My Server at #8,767, among the top 39% of all ranked servers.

Map and rules

How is My Server configured, and what rules apply?

Nothing about gather rate is given in the name of My Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on My Server?

Size 2,500 and seed 1234567 define the procedural map on My Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to My Server?

Open the console with F1 in Rust and enter client.connect 212.220.216.79:11111. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.