Server profile · EU
[RU] Sentinel Project | Классика
Online, with 0 of 50 players on; ranked #3,374 of every public Rust server, the top 15%. It last wiped 17d ago.
Online EU 212.22.93.106:28034 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:51 UTC17d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Monthly|75/200
- [EU East] Facepunch 422/350
- [EU] Facepunch 160/400
- Rustafied.com - EU Long - Large39/100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий26/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [RU] Sentinel Project | Классика look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked.
How often does [RU] Sentinel Project | Классика wipe, and on which day?
The only wipe on [RU] Sentinel Project | Классика is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 12 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
What does performance look like on [RU] Sentinel Project | Классика?
Average server fps over the last 48 hours was 63, with a floor of 27. The world held a peak of 49,682 entities, counting buildings, deployables and all the rest. It drew as much as 3,825 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [RU] Sentinel Project | Классика currently run?
Running on Windows, [RU] Sentinel Project | Классика is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [RU] Sentinel Project | Классика, and is it online?
Right now [RU] Sentinel Project | Классика is up and running. About 6 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [RU] Sentinel Project | Классика?
With its EU tag, [RU] Sentinel Project | Классика lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 212.22.93.106:28034.
Tags
What is meant by each tag on [RU] Sentinel Project | Классика?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Find it in the browser under Europe are what [RU] Sentinel Project | Классика publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates [RU] Sentinel Project | Классика?
The sentinelproject.ru hostname published by [RU] Sentinel Project | Классика is used by no other server we track.
Where does [RU] Sentinel Project | Классика turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [RU] Sentinel Project | Классика are Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on [RU] Sentinel Project | Классика right now, and how does that number move?
At the time of this refresh, [RU] Sentinel Project | Классика holds 0 players on 50 slots. A weekly average of 1 players goes with a peak of 7. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does [RU] Sentinel Project | Классика place?
[RU] Sentinel Project | Классика holds #3,374 for player hours over the last seven days, #1,259 in Europe and in the top 15% of all ranked servers.
Rules and settings
What are the settings and rules for [RU] Sentinel Project | Классика?
No gather rate appears in the name of [RU] Sentinel Project | Классика. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on [RU] Sentinel Project | Классика?
Size 3,000 and seed 4008745415 define the procedural map on [RU] Sentinel Project | Классика, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto [RU] Sentinel Project | Классика?
To connect, start Rust and enter client.connect 212.22.93.106:28034 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/vn3swCwEQD.