Server profile
Rust Local Test
Offline, with 1 of 5 players on; ranked #15,892 of every public Rust server, the top 67%. It last wiped 32d ago.
Offline 212.13.162.19:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust Local Test wipe?
Its rhythm cannot be read yet: Rust Local Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 32 days 3 hours ago.
About the server
What Rust version is live on Rust Local Test?
Rust network protocol 2633 and build 165217 on Windows is what Rust Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Local Test, and is it online?
Rust Local Test is offline at the moment; the last time it was seen was 32 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
In which location does Rust Local Test sit?
A region is not published by Rust Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. 212.13.162.19:28015 is where it answers.
Lists and tags
How should you read the tags listed for Rust Local Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust Local Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Local Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Local Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Rust Local Test look like?
Rust Local Test was last seen 32 days 3 hours ago and is offline right now.
How does Rust Local Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Local Test at #15,892, among the top 67% of all ranked servers.
Settings and rules
How is Rust Local Test configured, and what rules apply?
No gather rate appears in the name of Rust Local Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Local Test?
The game generates the map on Rust Local Test, which is procedural.
How to join
What is the way to join Rust Local Test?
To connect, start Rust and enter client.connect 212.13.162.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.