Server profile
MonkeyCode Test Server
Offline, with 0 of 10 players on; ranked #15,502 of every public Rust server. It last wiped 55d ago.
Offline 212.107.28.58:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does MonkeyCode Test Server wipe?
Its rhythm cannot be read yet: MonkeyCode Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 55 days 3 hours have passed since its current world was created.
Server details
On what version does MonkeyCode Test Server currently run?
Running on Linux, MonkeyCode Test Server is on Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.
Has MonkeyCode Test Server stayed online, and is it up now?
Offline at the moment, MonkeyCode Test Server was last seen 42 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for MonkeyCode Test Server?
There is no region published for MonkeyCode Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 212.107.28.58:28015 is where it answers.
Tags
What is meant by each tag on MonkeyCode Test Server?
When the game's server browser reads MonkeyCode Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does MonkeyCode Test Server appear?
MonkeyCode Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on MonkeyCode Test Server right now?
MonkeyCode Test Server was last seen 42 days 11 hours ago and is offline right now.
In the ranking of Rust servers, where does MonkeyCode Test Server place?
Player hours over seven days put MonkeyCode Test Server at #15,502, within the top – of the ranked field.
Rules and settings
How is MonkeyCode Test Server configured, and what rules apply?
No gather rate appears in the name of MonkeyCode Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on MonkeyCode Test Server?
The game generates the map on MonkeyCode Test Server, which is procedural.
Join
What is the way to join MonkeyCode Test Server?
To connect, start Rust and enter client.connect 212.107.28.58:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.