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Rust Insights

Server profile

EU | AtomicHost Build Server

Online, with 0 of 150 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
07-day averagepeak –
#15,284ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC21d ago 2 – running 0
Mon 5 Oct, 00:00 UTC25d ago 1 halved by day 1 3.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 119 on average65/999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average1/100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average5/100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average6/150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average3/50
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average4/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does EU | AtomicHost Build Server look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 2 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does EU | AtomicHost Build Server wipe?

Too few wipes are on record for EU | AtomicHost Build Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 5 hours ago.

Server details

How well does EU | AtomicHost Build Server perform?

Average server fps over the last 48 hours was 232, with a floor of 157. The world held a peak of 114,455 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,600 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is EU | AtomicHost Build Server on?

Rust network protocol 2635 and build 168909 on Linux is what EU | AtomicHost Build Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is EU | AtomicHost Build Server, and is it up at the moment?

At the time of this check EU | AtomicHost Build Server is online. About 33 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 4 October 2026.

Where does EU | AtomicHost Build Server run from?

The name of EU | AtomicHost Build Server points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 212.105.147.238:25737.

Lists and tags

How should you read the tags listed for EU | AtomicHost Build Server?

When the game's server browser reads EU | AtomicHost Build Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does EU | AtomicHost Build Server appear?

These Rust Insights lists include EU | AtomicHost Build Server: Rust servers in Europe, Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on EU | AtomicHost Build Server right now?

EU | AtomicHost Build Server shows 0 players at the moment, against 150 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does EU | AtomicHost Build Server place?

Player hours over seven days put EU | AtomicHost Build Server at #15,284, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on EU | AtomicHost Build Server?

No gather rate appears in the name of EU | AtomicHost Build Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on EU | AtomicHost Build Server?

The game generates the map on EU | AtomicHost Build Server: procedural, size 6,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How can you get onto EU | AtomicHost Build Server?

Type client.connect 212.105.147.238:25737 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://atomichost.xyz/.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players 150 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.