Server profile
Fins test server
Offline, with 0 of 40 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 212.105.147.238:25640 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 18:21 UTC, in 4h. Every Thursday at 18:21 UTC · high confidence
Coming wipes
- 4hThu 29 Oct, 18:21 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 18:21 UTC
- 21d 4hThu 19 Nov, 18:21 UTC
- 28d 4hThu 26 Nov, 18:21 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 18:21 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:21 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:19 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:21 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 24 Sep, 18:19 UTC34d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 18:18 UTC41d ago | 0 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Fins test server?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does Fins test server wipe, and on which day?
On Fins test server, wipes are scheduled every Thursday at 18:21 UTC. You can expect the next wipe on Thursday 29 October at 18:21 UTC. 6 days 19 hours have passed since its current world was created.
About the server
What Rust version is live on Fins test server?
Rust network protocol 2635 and build 168909 on Linux is what Fins test server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Fins test server, and is it up at the moment?
Fins test server is offline at the moment; the last time it was seen was 4 days 11 hours ago. It spent 75 of the last 7 full days' 168 hours up, 45% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Fins test server?
There is no region published for Fins test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 212.105.147.238:25640 is where it answers.
Lists and tags
What is meant by each tag on Fins test server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Fins test server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Fins test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Fins test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Fins test server right now?
Fins test server is offline at the moment; the last sighting was 4 days 11 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Fins test server place?
The player-hours ranking for the last seven days puts Fins test server at #15,326, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on Fins test server?
Nothing about gather rate is given in the name of Fins test server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on Fins test server?
The game generates the map on Fins test server: procedural, size 4,250, seed 518199816. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Fins test server?
Open the console with F1 in Rust and enter client.connect 212.105.147.238:25640. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://atomichost.xyz/.