Server profile
Mercury Local Review
Offline, with 1 of 10 players on; ranked #15,596 of every public Rust server, the top 70%. It last wiped 21d ago.
Offline 211.7.98.121:28115 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Mercury Local Review wipe?
Its rhythm cannot be read yet: Mercury Local Review has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 16 hours ago.
About the server
On what version does Mercury Local Review currently run?
The Rust build is network protocol 2634 and build 167058, running on Windows, for Mercury Local Review. You can only join if your game is on the same protocol; Steam handles that update.
Has Mercury Local Review stayed online, and is it up now?
Offline at the moment, Mercury Local Review was last seen 21 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 7 October 2026.
In which location does Mercury Local Review sit?
There is no region published for Mercury Local Review. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 211.7.98.121:28115.
Server tags
How should you read the tags listed for Mercury Local Review?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Mercury Local Review publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Mercury Local Review?
These Rust Insights lists include Mercury Local Review: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Mercury Local Review right now, and how does that number move?
Mercury Local Review is offline at the moment; the last sighting was 21 days 15 hours ago.
In the ranking of Rust servers, where does Mercury Local Review place?
Player hours over seven days put Mercury Local Review at #15,596, within the top 70% of the ranked field.
Rules and settings
How is Mercury Local Review configured, and what rules apply?
Nothing about gather rate is given in the name of Mercury Local Review. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Mercury Local Review?
The game generates the map on Mercury Local Review, which is procedural.
How to join
How can you get onto Mercury Local Review?
Type client.connect 211.7.98.121:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.