Server profile
relulu_test
Offline, with 0 of 2 players on; ranked #15,150 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 211.7.96.146:28115 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does relulu_test wipe, and on which day?
Its rhythm cannot be read yet: relulu_test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 21 hours have passed since its current world was created.
Server details
Which Rust version is relulu_test on?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has relulu_test stayed online, and is it up now?
Offline at the moment, relulu_test was last seen 13 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.
In which location does relulu_test sit?
A region is not published by relulu_test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 211.7.96.146:28115.
Server tags
What is meant by each tag on relulu_test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what relulu_test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does relulu_test appear?
The Rust Insights lists that carry relulu_test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on relulu_test right now, and how does that number move?
relulu_test was last seen 13 days 20 hours ago and is offline right now.
How does relulu_test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts relulu_test at #15,150, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on relulu_test?
No gather rate appears in the name of relulu_test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on relulu_test?
The game generates the map on relulu_test, which is procedural.
Join
How can you get onto relulu_test?
To connect, start Rust and enter client.connect 211.7.96.146:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.