Server profile
private-homelab
Offline, with 0 of 1 players on; ranked #15,891 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 211.230.217.86:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC21d ago | 0 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On private-homelab, what happens on wipe day?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does private-homelab wipe, and how often?
No next wipe can be predicted for private-homelab, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 4 hours ago.
About the server
On what version does private-homelab currently run?
Rust network protocol 2634 and build 167231 on Linux is what private-homelab runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is private-homelab, and is it up at the moment?
private-homelab is offline at the moment; the last time it was seen was 20 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does private-homelab sit?
A region is not published by private-homelab. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 211.230.217.86:28015.
Lists and tags
What is meant by each tag on private-homelab?
These tags come from private-homelab and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does private-homelab turn up among the Rust Insights lists and filters?
These Rust Insights lists include private-homelab: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on private-homelab right now, and how does that number move?
The last time private-homelab was seen online was 20 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does private-homelab place?
Player hours over seven days put private-homelab at #15,891, within the top 72% of the ranked field.
Settings and rules
What settings and rules apply on private-homelab?
Nothing about gather rate is given in the name of private-homelab. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on private-homelab?
The game generates the map on private-homelab, which is procedural.
Join
How do you connect to private-homelab?
To connect, start Rust and enter client.connect 211.230.217.86:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.