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Rust Insights

Server profile

[KR] Casual Hybrid Server

Online, with 0 of 50 players on; ranked #3,721 of every public Rust server, the top 17%. It last wiped 12d ago.

Filed under quad biweekly wipes moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
17-day averagepeak 4
#3,721ranktop 17%
12d agolast wipebiweekly schedule
1d 2hnext wipeThu 29 Oct, 23:55 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 17% of all ranked servers, and #243 of the quad servers (top 29%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 23:55 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
50% crowd held else halves by day 12

Coming wipes

  1. 1d 2hThu 29 Oct, 23:55 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 2hThu 12 Nov, 23:55 UTC
  4. 29d 2hThu 26 Nov, 23:55 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 2hThu 10 Dec, 23:55 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:55 UTC12d ago 5 – running 0
Fri 2 Oct, 06:14 UTC26d ago 3 held half 13.7 days 0
Thu 17 Sep, 23:37 UTC40d ago 3 halved by day 12 14.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average1/51
  2. 【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average2/100
  3. VNZ Rust 3X PvE Zombie | VN/SEAEA · quad · 3x · biweekly · 3 on average6/40
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average21/200
  5. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average1/65
  6. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average3/69

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [KR] Casual Hybrid Server?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 14 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 12.

On what schedule does [KR] Casual Hybrid Server wipe?

Too few wipes are on record for [KR] Casual Hybrid Server to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Thursday 29 October at 23:55 UTC. 12 days 21 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does [KR] Casual Hybrid Server perform?

Server fps averaged 131 over 48 hours; the lowest reading was 110. The world held a peak of 102,597 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,418 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [KR] Casual Hybrid Server on?

Running on Windows, [KR] Casual Hybrid Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [KR] Casual Hybrid Server, and is it up at the moment?

At the time of this check [KR] Casual Hybrid Server is online. The uptime it reports puts the last restart at about 44 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [KR] Casual Hybrid Server run from?

[KR] Casual Hybrid Server publishes no region tag, but Asia is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 210.217.125.141:28015.

Tags

Which meanings sit behind the tags on [KR] Casual Hybrid Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [KR] Casual Hybrid Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [KR] Casual Hybrid Server appear?

These Rust Insights lists include [KR] Casual Hybrid Server: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

What does the population of [KR] Casual Hybrid Server look like?

Of its 50 slots, [KR] Casual Hybrid Server currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 4. Its strongest hour in the past 48 was 11:00 UTC, with an average of 3 players.

Where does [KR] Casual Hybrid Server sit in the rankings?

Player hours over seven days put [KR] Casual Hybrid Server at #3,721, within the top 17% of the ranked field. Within its quad group, the position is #243.

Map and rules

What are the settings and rules for [KR] Casual Hybrid Server?

Nothing about gather rate is given in the name of [KR] Casual Hybrid Server. A group may hold up to 4 players, listed as quad. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on [KR] Casual Hybrid Server?

Size 3,850 and seed 510501 define the procedural map on [KR] Casual Hybrid Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [KR] Casual Hybrid Server?

Type client.connect 210.217.125.141:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.