Skip to the story

Live edition41,682 playing on 11,625 servers

Rust Insights

Server profile · EA

龙的传人之青春散养

Online, with 0 of 50 players on; ranked #8,185 of every public Rust server, the top 37%. It last wiped 3d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,185ranktop 37% · #429 in EA
3d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304009:0018:0003:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 37% of all ranked servers, top 77% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:10 UTC3d ago 1 – running 0
Sat 24 Oct, 04:03 UTC5d ago 1 – 1.4 days 1
Fri 23 Oct, 15:04 UTC5d ago 1 – 0.5 days 0
Fri 2 Oct, 01:07 UTC27d ago 1 halved by day 2 21.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average9/100
  2. 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average5/188
  3. 【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average4/100
  4. #1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 2 on average1/500
  5. 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 1 on average1/188
  6. 『无期』1000倍/双生态/PVP&PVE/萌新首选EA · groups of 8+ · monthly · 1 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does 龙的传人之青春散养 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 47 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does 龙的传人之青春散养 wipe?

The only wipe on 龙的传人之青春散养 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 3 days 17 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on 龙的传人之青春散养?

Average server fps over the last 48 hours was 19, with a floor of 12. Buildings, deployables and the rest took the entity count as high as 99,716. Memory use peaked at 3,442 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 龙的传人之青春散养?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 龙的传人之青春散养. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 龙的传人之青春散养, and is it up at the moment?

At the time of this check 龙的传人之青春散养 is online. Going by the uptime figure it gives, its last restart was around 3 days 16 hours ago. The last 7 full days gave 136 of 168 hours up, or 81% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does 龙的传人之青春散养 run from?

With its EA tag, 龙的传人之青春散养 lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 210.16.177.45:28956 is where it answers.

Tags

What is meant by each tag on 龙的传人之青春散养?

When the game's server browser reads 龙的传人之青春散养, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): The server browser files this server under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature 龙的传人之青春散养?

These Rust Insights lists include 龙的传人之青春散养: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on 龙的传人之青春散养 right now, and how does that number move?

At the time of this refresh, 龙的传人之青春散养 holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 1 players.

How does 龙的传人之青春散养 compare with other Rust servers in the ranking?

龙的传人之青春散养 holds #8,185 for player hours over the last seven days, #429 in Asia and in the top 37% of all ranked servers.

Rules and settings

What settings and rules apply on 龙的传人之青春散养?

No gather rate appears in the name of 龙的传人之青春散养. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on 龙的传人之青春散养?

Size 4,000 and seed 993061680 define the procedural map on 龙的传人之青春散养, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to 龙的传人之青春散养?

Type client.connect 210.16.177.45:28956 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.