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Rust Insights

Server profile

KILLING ME RUST

Online, with 0 of 50 players on; ranked #7,593 of every public Rust server, the top 34%. It last wiped 4d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#7,593ranktop 34%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.3 days usual gap between real wipes
8 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:39 UTC22d ago 8 – running 6
Fri 2 Oct, 11:08 UTC26d ago 9 held half 4.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at KILLING ME RUST?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 45 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does KILLING ME RUST wipe?

Too few wipes are on record for KILLING ME RUST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 19 hours have passed since its current world was created.

Server details

How well does KILLING ME RUST perform?

Average server fps over the last 48 hours was 120, with a floor of 81. At its highest the entity count reached 122,783: buildings, deployables and everything else. It drew as much as 3,432 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does KILLING ME RUST currently run?

Running on Linux, KILLING ME RUST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for KILLING ME RUST, and is it online?

Right now KILLING ME RUST is up and running. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does KILLING ME RUST sit?

No region is published by KILLING ME RUST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 210.131.209.245:28015.

Tags

What is meant by each tag on KILLING ME RUST?

When the game's server browser reads KILLING ME RUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature KILLING ME RUST?

These Rust Insights lists include KILLING ME RUST: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of KILLING ME RUST look like?

KILLING ME RUST shows 0 players at the moment, against 50 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 0 players.

Where does KILLING ME RUST sit in the rankings?

On player hours for the last seven days, KILLING ME RUST sits at #7,593, inside the top 34% of ranked servers.

Settings and rules

What are the settings and rules for KILLING ME RUST?

The name of KILLING ME RUST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on KILLING ME RUST?

The game generates the map on KILLING ME RUST: procedural, size 4,600, seed 6673174. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto KILLING ME RUST?

To connect, start Rust and enter client.connect 210.131.209.245:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.