Server profile
Rust Practice
Online, with 0 of 2 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 20d ago.
Online 209.192.255.43:27093 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust Practice wipe, and how often?
Its rhythm cannot be read yet: Rust Practice has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 10 hours ago.
About the server
What does performance look like on Rust Practice?
Server fps averaged 120 over 48 hours; the lowest reading was 100. At its highest the entity count reached 81,322: buildings, deployables and everything else. It drew as much as 5,007 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Rust Practice currently run?
The Rust build is network protocol 2635 and build 167781, running on Linux, for Rust Practice. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Rust Practice, and is it up at the moment?
At the time of this check Rust Practice is online. About 45 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does Rust Practice sit?
A region is not published by Rust Practice. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 209.192.255.43:27093.
Lists and tags
Which meanings sit behind the tags on Rust Practice?
When the game's server browser reads Rust Practice, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Practice appear?
These Rust Insights lists include Rust Practice: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Practice right now, and how does that number move?
Rust Practice shows 0 players at the moment, against 2 slots. Its average over seven days comes to 0 players.
Where does Rust Practice sit in the rankings?
The player-hours ranking for the last seven days puts Rust Practice at #15,341, among the top 69% of all ranked servers.
Settings and rules
How is Rust Practice configured, and what rules apply?
Nothing about gather rate is given in the name of Rust Practice. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Practice?
The game generates the map on Rust Practice: procedural, size 3,750, seed 89346548. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Rust Practice?
To connect, start Rust and enter client.connect 209.192.255.43:27093 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.