Server profile
fghf
Online, with 0 of 40 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 20d ago.
Online 209.192.255.166:26721 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does fghf wipe?
Too few wipes are on record for fghf to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 3 hours ago.
Server
How well does fghf perform?
Server fps averaged 236 over 48 hours; the lowest reading was 222. Buildings, deployables and the rest took the entity count as high as 14,855. The highest memory figure was 4,555 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on fghf?
The Rust build is network protocol 2634 and build 167781, running on Linux, for fghf. The same protocol is required to join, and Steam takes care of updating it.
Has fghf stayed online, and is it up now?
fghf is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 11 hours ago. It spent 120 of the last 5 full days' 120 hours up, 100% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does fghf sit?
No region is published by fghf. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 209.192.255.166:26721.
Tags
Which meanings sit behind the tags on fghf?
These tags come from fghf and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does fghf appear?
The Rust Insights lists that carry fghf are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on fghf right now, and how does that number move?
Of its 40 slots, fghf currently has 0 filled. Across the past week the mean was 0 players.
How does fghf compare with other Rust servers in the ranking?
On player hours for the last seven days, fghf sits at #15,344, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for fghf?
The name of fghf does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on fghf?
fghf runs a procedural map of size 2,000 with seed 425293779, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto fghf?
Open the console with F1 in Rust and enter client.connect 209.192.255.166:26721. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.