Skip to the story

Live edition34,643 playing on 11,595 servers

Rust Insights

Server profile

Chris Rust Server | ScalaCube

Offline, with 0 of 150 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC18d ago 1 – running 0
Fri 18 Sep, 12:32 UTC39d ago 0 – 21.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average48/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average57/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Chris Rust Server | ScalaCube?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Chris Rust Server | ScalaCube wipe, and on which day?

Its rhythm cannot be read yet: Chris Rust Server | ScalaCube has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 10 hours ago.

About the server

Does Chris Rust Server | ScalaCube hold a steady frame rate?

Server fps averaged 65 over 48 hours; the lowest reading was 33. At its highest the entity count reached 107,455: buildings, deployables and everything else. Memory use peaked at 9,997 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Chris Rust Server | ScalaCube currently run?

Running on Linux, Chris Rust Server | ScalaCube is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Chris Rust Server | ScalaCube, and is it online?

The last sighting of Chris Rust Server | ScalaCube was 2 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 18 days 7 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Chris Rust Server | ScalaCube?

No region is published by Chris Rust Server | ScalaCube. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 209.192.185.201:2065 is where it answers.

Server tags

How should you read the tags listed for Chris Rust Server | ScalaCube?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Chris Rust Server | ScalaCube publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Chris Rust Server | ScalaCube?

The Rust Insights lists that carry Chris Rust Server | ScalaCube are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Chris Rust Server | ScalaCube right now, and how does that number move?

The last time Chris Rust Server | ScalaCube was seen online was 2 hours ago, and it is offline now. Its average over seven days comes to 0 players.

How does Chris Rust Server | ScalaCube compare with other Rust servers in the ranking?

On player hours for the last seven days, Chris Rust Server | ScalaCube sits at #15,423, inside the top 69% of ranked servers.

Settings and rules

How is Chris Rust Server | ScalaCube configured, and what rules apply?

The name of Chris Rust Server | ScalaCube does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Chris Rust Server | ScalaCube?

Chris Rust Server | ScalaCube runs a procedural map of size 4,250 with seed 8471923, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Chris Rust Server | ScalaCube?

Type client.connect 209.192.185.201:2065 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.