Server profile · NA
[US] Bluezone101
Offline, with 0 of 50 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline NA 209.126.2.184:28038 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [US] Bluezone101, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does [US] Bluezone101 wipe, and on which day?
Each month [US] Bluezone101 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 7 days 12 hours ago. Its tags state a monthly wipe schedule.
About the server
How well does [US] Bluezone101 perform?
The 48-hour average for server fps is 41, and 19 was the lowest seen. The world held a peak of 46,938 entities, counting buildings, deployables and all the rest. It drew as much as 3,981 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [US] Bluezone101?
Running on Linux, [US] Bluezone101 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has [US] Bluezone101 stayed online, and is it up now?
The last sighting of [US] Bluezone101 was 42 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 4 minutes ago. It spent 132 of the last 7 full days' 168 hours up, 79% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for [US] Bluezone101?
With its NA tag, [US] Bluezone101 lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 209.126.2.184:28038.
Tags
How should you read the tags listed for [US] Bluezone101?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America are what [US] Bluezone101 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [US] Bluezone101 appear?
These Rust Insights lists include [US] Bluezone101: Rust servers running the tutorial, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population history
How many players are on [US] Bluezone101 right now, and how does that number move?
[US] Bluezone101 was last seen 42 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does [US] Bluezone101 sit in the rankings?
[US] Bluezone101 holds #15,351 for player hours over the last seven days, #1,514 in North America and in the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on [US] Bluezone101?
No gather rate appears in the name of [US] Bluezone101. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on [US] Bluezone101?
Size 4,250 and seed 330014502 define the procedural map on [US] Bluezone101, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto [US] Bluezone101?
Open the console with F1 in Rust and enter client.connect 209.126.2.184:28038. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.